![]() This time around the Needler is usable, but it's not as incredibly powerful as it has been in some past Halo titles. The Needler is another Halo stable returning to the franchise. It is a common default sidearm in Halo Infinite, so it will be an important weapon to master. WIth 12 rounds in a clip, and a bit of optical zoom available, this weapon is pretty solid at short and medium ranges. The Mk50 Sidekick pistol is Halo Infinite's version of the classic halo pistol. This gun isn't the best in Halo Infinite, but it is definitely usable in a pinch. It is most effective in short and medium ranges, and requires at least three shots to kill. The Mangler is a revolver that can fire eight rounds before needing to reload. Regardless, you will end up using this one a lot, since it is a common default weapon in most Halo Infinite multiplayer modes outside of competitive. It is arguably worse than it was in past titles, though the AR has never been a particularly good weapon outside of maybe Halo: CE. The MA40 AR is your traditional Halo assault rifle. As a power weapon, it can be difficult to get your hands on one of these, but if you can it will not disappoint. ![]() This is one of the most classic Halo weapons around, and it maintains its incredible efficacy and splash damage in Halo Infinite. The M41SPNKr is the rocket launcher in this game. This gun can also lock onto enemies and vehicles with its alt-fire, which can be very useful against fast-moving opponents, simply right click to switch modes. ![]() The projectiles do very little splash damage, so this weapon is best used to directly hit enemies if you can. The Hydra is a missile launcher, that fires tiny explosive projectiles in a straight line. This weapon isn't the highest damage one, but its unique traits make it an interesting utility weapon in Halo Infinite. When the shots hit a surface with this weapon, they will also bounce, allowing for you to potentially do some decent area of effect damage. You can either fire it in a vertical burst, or a horizontal one. The Heatwave is an energy weapon that has two firing modes. This is your standard Gravity Hammer with no significant alterations for this game. The Gravity Hammer is also returning to Halo Infinite, with its potential to smash people and vehicles alike. The sword returns with its usual one-hit kill power, and its ridiculous lunge distance. Hitting vehicles with this gun can disable them for a shot amount of time.įans of the classic halo franchise will recognize the energy sword as one of the most iconic weapons in the whole series. Against enemies, hits with this weapons will cause a small amount of damage over time via an electric shock. The Disruptor is a handgun that can be used to damage both enemies and vehicles. As you might expect from a 12-gauge shotgun in Halo Infinite, this thing is devastating up close but becomes quickly ineffective with any amount of distance between you and your target. ![]() This is the combat shotgun equivalent for this game. What makes this gun unique is that its primary fire will bounce the projectile, but the right-click fire will let you guide your shot after its fired by moving your cursor around, allowing you to curve your shots around obstacles. The blast radius on the projectiles I fairly limited, but if you can get hits on enemies, it can light them up. The Cindershot is an explosive ordinance weapon that fires small explosive projectiles. If you like the BR in past Halo titles, this one won't disappoint. This gun can kill in four bursts if you hit every shot on the first three bursts and land a headshot on the last burst. The BR 75 is the latest version of the Halo Battle rifle. ![]() Here is every weapon in Halo Infinite's multiplayer mode. With the full release of the multiplayer mode, we finally have our complete list of all the weapons the game launched with. Halo Infinite is finally here, with its multiplayer mode having launched this week in celebration of the 20th anniversary of Xbox. ![]()
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